The main reason people want to switch over to HTML5 is because of FPS lags, right?
This is something that can be easily fixed, and it's all in the choice of browser. While playing FLASH haxball on Chrome, I don't get any FPS lags but I do get this sensation that I'm being moved 1 step further for some reason. Mozilla feels the same. And before you say anything such as "Oh, you don't want to play HTML5 haxball because you've got a shit PC - it can't handle it." I actually have a rather beefy PC and two rather decently sized monitors, so you've no reason to say such.
I can't stand playing HTML5 haxball, it just doesn't feel like it's the same game when that's the purpose of it - to be the same game, but merely in a different 'format'. Now, I have not researched myself whether Basro will make HTML5 haxball the
only haxball game playable in a few years, but I did have a couple of people saying that haxball.com will become HTML5 haxball, and that flash will have its own website, like HTML5 does now, maybe something like flash.haxball.com?
Now, I've mentioned that's it's all in the choice of browser - indeed, I've recently switched over to, believe it or not, Internet Explorer. Previously, I've used Microsoft Edge which rarely had FPS lags, but it did have some. I've then switched over to SeaMonkey, and as a person that prefers to play with the game zoomed in, it felt like heaven, not to mention that the gameplay felt a lot smoother as well, but this lasted only for a while. I started getting FPS lags on SeaMonkey too, so I thought maybe this was meant to be, turns out that going to the old, classic browser that is internet Explorer would fix both of my problems - successfully finding a browser that would zoom the actual flash player in and not the outer field, and also finding a browser that would provide
absolutely no FPS lags.
Now, people can also argue that they want to switch over to HTML5 because it's newer, simple enough. As a person that has played HTML5 every other few days, and still continues to play HTML5 every other few days, I'm thinking to myself - why change something that works? From what I've seen in this thread, HTML5 actually seems like it's the worst out of the two. To quote, people lagging with 50 ping on HTML5 when 68 ping feels like heaven on Flash. B4D 4SS' argument - the 2 pixels which lead people to believe that they can get to the ball, but they actually can't most of the time. HTML5 makes me feel like it was made for disabled people, no joke, and no offense -- maybe that's too harsh, but it does feel that way, doesn't it? Flash Haxball is where you can show how good you truly are at the game, Flash Haxball is where you can be even more creative.
"Isn't more people being better at the game good, though? HTML5 brings that, so you have more competitiveness." I believe we already have competitiveness, the FM league has certainly been proving that successfully for the past 20+ seasons. Not to mention that this is the same as asking if one prefers quantity over quality. More people playing at a lower competitive level, or less people playing at a more competitive level. I'd prefer the latter - quality over quantity, right?
I'm sorry that I've probably written a book when I shouldn't've, but if you think that my point of view is wrong or that my opinions are wrong, feel free to criticise me. No hard feelings.