Extrapolationless server
Posted: October 13th, 2021, 6:49 pm
Is it possible to detect players' extrapolation in a VPS server? I literally don't know anything about how to create and manage one, but if it was possible to do that, I would give my best to try.
My goal would be to forbid extrapolation in the server, either players' extra value gets set to 0 automatically, or if a higher value is present, a kick occurs. I've heard somewhere that it may not be impossible and it would be similar to how the kickrate limit works. Another hypothesis was that if players' extra value was different from the host's game-min.js, a desync would occur, or something along those lines.
I know it is still hackable by hardcoding via custom js, but at least not many know how to do it yet.
Please, for the sake of old times, fun, and a fairer game, we must find a way to forbid this cancerous command...
My goal would be to forbid extrapolation in the server, either players' extra value gets set to 0 automatically, or if a higher value is present, a kick occurs. I've heard somewhere that it may not be impossible and it would be similar to how the kickrate limit works. Another hypothesis was that if players' extra value was different from the host's game-min.js, a desync would occur, or something along those lines.
I know it is still hackable by hardcoding via custom js, but at least not many know how to do it yet.
Please, for the sake of old times, fun, and a fairer game, we must find a way to forbid this cancerous command...