A forum for the hungry members of the Haxball community.
B4D4SS wrote:I think the biggest impact that can be had with a map change would be from increasing the pitch width (West-East direction) a fair amount so that the midfield battle carries much more importance in the match overall, because I think it is the most tactically difficult part of the game to master as a team of 4 to get full chemistry with. Also individual quality/skill of the players would shine through and be more important with more midfield battles, so increasing the width alone would raise the skill ceiling of the game a fair bit.
I also agree about the goal size being slightly larger but not too much (like you did), but I think just that is enough to make bussing harder than it is already, I mean we see how many goals are scored in Haxball at the moment, even in the HCL final which is the highest level, the score was 2-2 in 20minutes of gametime (5min per goal), so even though scoring vs busses is hard its not impossible or anything. Just increasing the goal size slightly should be enough imo, since changing the physics of the game will make the game feel much different, maybe too much. Then also you would have a harder time integrating pub players, if you wanted this map as a long term and serious thing.
Then increasing the pitch size in Height, my guess would be that it would make breaking down a bus harder, since the North+South walls would be further away from the goal than how it is at the moment, which would weaken the effectiveness of the DM doing wall bounces. Plus even though there would be more space on the sides for the strikers, the bus would just have to stay compact and they wouldn't really be able to do much that far away from the goal except pass around the bus but not really breaking through, since increased distance from the corner to the post would mean the defence has more time to react and fall into position before the ball reaches any danger zones.
Vidal27 wrote:GO TO REAL SOCCER MAP
Hannes wrote:If this could work we only know by trying, so i agree to make a funcup with it.
i always consider huge 5v5 as a possible mode for the future ( probably with a more rigid 4def rule), but i think the funcup we once made wasnt the most popular one.
Mamba wrote:It would still be same bus with 4 gks in a bit smaller goal than Big Easy, not a new meta.
socrates wrote:We are running a funcup for this map on Wednesday 11th at 20CET.
Message me or Muris on teamspeak to register!
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